Contact MeGitHub logoLinkedin Logo

Minecraft Server Network

This configuration showcases my ability to manage and integrate existing servers into a larger network. This project highlights my technical expertise in server migration, network security, containerization, and plugin-based customization.

Tools Used:

  • Linux OS
  • Iptables
  • Velocity Proxy Server
  • PaperMC Servers
  • Paper plugins
  • Bukkit datapacks
  • Fabric Server
  • Fabric Mods
  • TCPShield Proxy
  • Docker
  • Docker Compose
  • DNS Server Configuration

Network Architecture & Security


Advanced Proxy Configuration
The Velocity proxy groups the servers together and manages player connections, with TcpShield providing an additional layer of DDoS protection and traffic filtering. I configured DNS server lookups to optimize connection routing and opened the proxy's port while securing it using iptables firewall rules for comprehensive network protection.

Multi-Layer Security Implementation
To protect the network, I implemented a robust security stack including TcpShield's proxy protection for DDoS mitigation and traffic filtering, minimizing the risk of unwanted connections and malicious traffic. This multi-layered approach ensures a safer environment for players while maintaining optimal performance.

Containerized Infrastructure
The entire network infrastructure is containerized using Docker and Docker Compose, enabling consistent deployment environments, simplified scaling, and efficient resource management. This setup allows for easy server maintenance, updates, and backup procedures.

Server Design & Features

Main Hub Design
The dedicated Lobby Server serves as the central connection point where players first land. I built the hub world using the WorldEdit plugin, leveraging schematic files from the WorldEdit community to incorporate stunning community-built structures, giving it a polished and professional look. Custom portals transport players between the different specialized servers.

Server Network Structure
The network consists of four dedicated servers, each containerized and managed through the central proxy system:

Lobby Server: The main hub where players first connect, featuring custom-built worlds using WorldEdit and community schematics. This server handles player routing and provides portals to transport users to different gameplay experiences.

Survival Server: A classic Minecraft survival world enhanced with plugins and datapacks that maintain the vanilla feel while adding quality-of-life improvements. This server preserves over a year of player history, having been successfully migrated from standalone hosting into the containerized network infrastructure.

Creative Server: A dedicated superflat sandbox environment where players can test builds, experiment with new designs, and engage in unrestricted creative gameplay without affecting other server environments.

Modded Server: A Fabric-based server running custom modifications that introduce new mechanics, items, and gameplay features. This server demonstrates advanced mod compatibility management and performance optimization for enhanced player experiences.